Wednesday, October 9, 2013

Late News on RtB Progress for the Week

Level designs and implementation on Round the Block is a key concern for this week!
Made progress in setting out how the first level will look. Changed the size of the bricks, paddle and ball.

It looks nice, just need to change the physics on how the ball moves... It was a simple bouncing and adding velocity movement that I learned to implement from HowToMakeMobileGames but I'm not happy with that ball motion for this game because it's a bit too simple and it doesn't have even a pseudo realistic feel to it.
 

The RtB page will be updated with this latest build when I can get back to my room but I just sorted out the look of the RtB page, which was wonky because of the style block that was in the Unity default html (Yay learning!)

Another thing on the to-do list is to design the powerups (things that fall from the blocks to change the current gameplay) and implement them in the game...
Other than that, it's just the same old grind.


Peace! ImOut(myMind);

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